UnityEngine.ColorExtensions.Clamp C# (CSharp) Method

Clamp() public static method

public static Clamp ( this c ) : Color
c this
return Color
        public static Color Clamp(this Color c)
        {
            for (int i = 0; i <= 3; i++)
            {
                if (float.IsNaN(c[i]) ||
                    float.IsNegativeInfinity(c[i]))
                    c[i] = 0;
                else if (float.IsPositiveInfinity(c[i]))
                    c[i] = 1;
                else
                    c[i] = Mathf.Clamp(c[i], 0, 1);
            }

            return c;
        }