static int Equals(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
UnityEngine.Color obj = (UnityEngine.Color)ToLua.ToObject(L, 1);
object arg0 = ToLua.ToVarObject(L, 2);
bool o = obj.Equals(arg0);
LuaDLL.lua_pushboolean(L, o);
ToLua.SetBack(L, 1, obj);
return(1);
}
catch (Exception e)
{
return(LuaDLL.toluaL_exception(L, e));
}
}