UnityEngine.AssetBundleManifest.INTERNAL_CALL_GetAssetBundleHash C# (CSharp) Method

INTERNAL_CALL_GetAssetBundleHash() private method

private INTERNAL_CALL_GetAssetBundleHash ( AssetBundleManifest self, string assetBundleName, Hash128 &value ) : void
self AssetBundleManifest
assetBundleName string
value Hash128
return void
        private static extern void INTERNAL_CALL_GetAssetBundleHash(AssetBundleManifest self, string assetBundleName, out Hash128 value);
    }

Usage Example

コード例 #1
0
        /// <summary>
        ///   <para>Get the hash for the given AssetBundle.</para>
        /// </summary>
        /// <param name="assetBundleName">Name of the asset bundle.</param>
        /// <returns>
        ///   <para>The 128-bit hash for the asset bundle.</para>
        /// </returns>
        public Hash128 GetAssetBundleHash(string assetBundleName)
        {
            Hash128 hash128;

            AssetBundleManifest.INTERNAL_CALL_GetAssetBundleHash(this, assetBundleName, out hash128);
            return(hash128);
        }
All Usage Examples Of UnityEngine.AssetBundleManifest::INTERNAL_CALL_GetAssetBundleHash