UnityEngine.AnimatorControllerParameter.Equals C# (CSharp) Method

Equals() public method

public Equals ( object o ) : bool
o object
return bool
        public override bool Equals(object o)
        {
            AnimatorControllerParameter parameter = o as AnimatorControllerParameter;
            return (((((parameter != null) && (this.m_Name == parameter.m_Name)) && ((this.m_Type == parameter.m_Type) && (this.m_DefaultFloat == parameter.m_DefaultFloat))) && (this.m_DefaultInt == parameter.m_DefaultInt)) && (this.m_DefaultBool == parameter.m_DefaultBool));
        }

Usage Example

コード例 #1
0
 static new public int Equals(IntPtr l)
 {
     try {
         UnityEngine.AnimatorControllerParameter self = (UnityEngine.AnimatorControllerParameter)checkSelf(l);
         System.Object a1;
         checkType(l, 2, out a1);
         var ret = self.Equals(a1);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
AnimatorControllerParameter