public VertexHelper()
{
this.m_Positions = ListPool<Vector3>.Get();
this.m_Colors = ListPool<Color32>.Get();
this.m_Uv0S = ListPool<Vector2>.Get();
this.m_Uv1S = ListPool<Vector2>.Get();
this.m_Normals = ListPool<Vector3>.Get();
this.m_Tangents = ListPool<Vector4>.Get();
this.m_Indices = ListPool<int>.Get();
}