public static GameObject CreateDropdown(Resources resources)
{
GameObject parent = CreateUIElementRoot("Dropdown", s_ThickElementSize);
GameObject obj3 = CreateUIObject("Label", parent);
GameObject obj4 = CreateUIObject("Arrow", parent);
GameObject obj5 = CreateUIObject("Template", parent);
GameObject obj6 = CreateUIObject("Viewport", obj5);
GameObject obj7 = CreateUIObject("Content", obj6);
GameObject obj8 = CreateUIObject("Item", obj7);
GameObject obj9 = CreateUIObject("Item Background", obj8);
GameObject obj10 = CreateUIObject("Item Checkmark", obj8);
GameObject obj11 = CreateUIObject("Item Label", obj8);
GameObject child = CreateScrollbar(resources);
child.name = "Scrollbar";
SetParentAndAlign(child, obj5);
Scrollbar component = child.GetComponent<Scrollbar>();
component.SetDirection(Scrollbar.Direction.BottomToTop, true);
RectTransform transform = child.GetComponent<RectTransform>();
transform.anchorMin = Vector2.right;
transform.anchorMax = Vector2.one;
transform.pivot = Vector2.one;
transform.sizeDelta = new Vector2(transform.sizeDelta.x, 0f);
Text lbl = obj11.AddComponent<Text>();
SetDefaultTextValues(lbl);
lbl.alignment = TextAnchor.MiddleLeft;
Image image = obj9.AddComponent<Image>();
image.color = (Color) new Color32(0xf5, 0xf5, 0xf5, 0xff);
Image image2 = obj10.AddComponent<Image>();
image2.sprite = resources.checkmark;
Toggle toggle = obj8.AddComponent<Toggle>();
toggle.targetGraphic = image;
toggle.graphic = image2;
toggle.isOn = true;
Image image3 = obj5.AddComponent<Image>();
image3.sprite = resources.standard;
image3.type = Image.Type.Sliced;
ScrollRect rect = obj5.AddComponent<ScrollRect>();
rect.content = (RectTransform) obj7.transform;
rect.viewport = (RectTransform) obj6.transform;
rect.horizontal = false;
rect.movementType = ScrollRect.MovementType.Clamped;
rect.verticalScrollbar = component;
rect.verticalScrollbarVisibility = ScrollRect.ScrollbarVisibility.AutoHideAndExpandViewport;
rect.verticalScrollbarSpacing = -3f;
obj6.AddComponent<Mask>().showMaskGraphic = false;
Image image4 = obj6.AddComponent<Image>();
image4.sprite = resources.mask;
image4.type = Image.Type.Sliced;
Text text2 = obj3.AddComponent<Text>();
SetDefaultTextValues(text2);
text2.alignment = TextAnchor.MiddleLeft;
obj4.AddComponent<Image>().sprite = resources.dropdown;
Image image6 = parent.AddComponent<Image>();
image6.sprite = resources.standard;
image6.color = s_DefaultSelectableColor;
image6.type = Image.Type.Sliced;
Dropdown slider = parent.AddComponent<Dropdown>();
slider.targetGraphic = image6;
SetDefaultColorTransitionValues(slider);
slider.template = obj5.GetComponent<RectTransform>();
slider.captionText = text2;
slider.itemText = lbl;
lbl.text = "Option A";
Dropdown.OptionData item = new Dropdown.OptionData {
text = "Option A"
};
slider.options.Add(item);
item = new Dropdown.OptionData {
text = "Option B"
};
slider.options.Add(item);
item = new Dropdown.OptionData {
text = "Option C"
};
slider.options.Add(item);
slider.RefreshShownValue();
RectTransform transform2 = obj3.GetComponent<RectTransform>();
transform2.anchorMin = Vector2.zero;
transform2.anchorMax = Vector2.one;
transform2.offsetMin = new Vector2(10f, 6f);
transform2.offsetMax = new Vector2(-25f, -7f);
RectTransform transform3 = obj4.GetComponent<RectTransform>();
transform3.anchorMin = new Vector2(1f, 0.5f);
transform3.anchorMax = new Vector2(1f, 0.5f);
transform3.sizeDelta = new Vector2(20f, 20f);
transform3.anchoredPosition = new Vector2(-15f, 0f);
RectTransform transform4 = obj5.GetComponent<RectTransform>();
transform4.anchorMin = new Vector2(0f, 0f);
transform4.anchorMax = new Vector2(1f, 0f);
transform4.pivot = new Vector2(0.5f, 1f);
transform4.anchoredPosition = new Vector2(0f, 2f);
transform4.sizeDelta = new Vector2(0f, 150f);
RectTransform transform5 = obj6.GetComponent<RectTransform>();
transform5.anchorMin = new Vector2(0f, 0f);
transform5.anchorMax = new Vector2(1f, 1f);
transform5.sizeDelta = new Vector2(-18f, 0f);
transform5.pivot = new Vector2(0f, 1f);
RectTransform transform6 = obj7.GetComponent<RectTransform>();
transform6.anchorMin = new Vector2(0f, 1f);
transform6.anchorMax = new Vector2(1f, 1f);
transform6.pivot = new Vector2(0.5f, 1f);
transform6.anchoredPosition = new Vector2(0f, 0f);
transform6.sizeDelta = new Vector2(0f, 28f);
RectTransform transform7 = obj8.GetComponent<RectTransform>();
transform7.anchorMin = new Vector2(0f, 0.5f);
transform7.anchorMax = new Vector2(1f, 0.5f);
transform7.sizeDelta = new Vector2(0f, 20f);
RectTransform transform8 = obj9.GetComponent<RectTransform>();
transform8.anchorMin = Vector2.zero;
transform8.anchorMax = Vector2.one;
transform8.sizeDelta = Vector2.zero;
RectTransform transform9 = obj10.GetComponent<RectTransform>();
transform9.anchorMin = new Vector2(0f, 0.5f);
transform9.anchorMax = new Vector2(0f, 0.5f);
transform9.sizeDelta = new Vector2(20f, 20f);
transform9.anchoredPosition = new Vector2(10f, 0f);
RectTransform transform10 = obj11.GetComponent<RectTransform>();
transform10.anchorMin = Vector2.zero;
transform10.anchorMax = Vector2.one;
transform10.offsetMin = new Vector2(20f, 1f);
transform10.offsetMax = new Vector2(-10f, -2f);
obj5.SetActive(false);
return parent;
}