UnityEngine.Profiling.Profiler.EndSample C# (CSharp) Method

EndSample() private method

private EndSample ( ) : void
return void
        public static extern void EndSample();
        /// <summary>

Usage Example

コード例 #1
0
    static PackedMemorySnapshot LoadFromFile(string filePath)
    {
        Debug.LogFormat("Loading...");
        System.Diagnostics.Stopwatch stopwatch = new System.Diagnostics.Stopwatch();
        PackedMemorySnapshot         result;
        string fileExtension = Path.GetExtension(filePath);

        if (string.Equals(fileExtension, ".memsnap3", System.StringComparison.OrdinalIgnoreCase))
        {
            Profiler.BeginSample("PackedMemorySnapshotUtility.LoadFromFile(litjson)");
            stopwatch.Start();

            using (TextReader reader = File.OpenText(filePath)) {
                var errors     = new List <string>();
                var serializer = getSerializer(errors);
                result = (PackedMemorySnapshot)serializer.Deserialize(reader, typeof(PackedMemorySnapshot));
                logErrors(errors);
            }

            stopwatch.Stop();
            Profiler.EndSample();
        }
        else if (string.Equals(fileExtension, ".memsnap2", System.StringComparison.OrdinalIgnoreCase))
        {
            Profiler.BeginSample("PackedMemorySnapshotUtility.LoadFromFile(json)");
            stopwatch.Start();

            var json = File.ReadAllText(filePath);
            result = JsonUtility.FromJson <PackedMemorySnapshot>(json);

            stopwatch.Stop();
            Profiler.EndSample();
        }
        else if (string.Equals(fileExtension, ".memsnap", System.StringComparison.OrdinalIgnoreCase))
        {
            Profiler.BeginSample("PackedMemorySnapshotUtility.LoadFromFile(binary)");
            stopwatch.Start();

            var binaryFormatter = new System.Runtime.Serialization.Formatters.Binary.BinaryFormatter();
            using (Stream stream = File.Open(filePath, FileMode.Open))
            {
                result = binaryFormatter.Deserialize(stream) as PackedMemorySnapshot;
            }

            stopwatch.Stop();
            Profiler.EndSample();
        }
        else
        {
            Debug.LogErrorFormat("MemoryProfiler: Unrecognized memory snapshot format '{0}'.", filePath);
            result = null;
        }

        Debug.LogFormat("Loading took {0}ms", stopwatch.ElapsedMilliseconds);
        return(result);
    }
All Usage Examples Of UnityEngine.Profiling.Profiler::EndSample