UnityEngine.PlaymodeTestsRunner.TestRunnerLoggerCallback.RunStarted C# (CSharp) Method

RunStarted() public method

public RunStarted ( string platform, List testsToRun ) : void
platform string
testsToRun List
return void
        public void RunStarted(string platform, List<string> testsToRun)
        {
            Debug.Log("Starting run");
        }