UnityEngine.PlaymodeTests.TestAttribute.IncludeOnScene C# (CSharp) Method

IncludeOnScene() private method

private IncludeOnScene ( string sceneName ) : bool
sceneName string
return bool
        internal bool IncludeOnScene(string sceneName)
        {
            if (string.IsNullOrEmpty(sceneName))
            {
                return false;
            }
            string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(sceneName);
            return (this.m_SceneName == fileNameWithoutExtension);
        }