UnityEngine.Networking.ULocalConnectionToClient.SendBytes C# (CSharp) Method

SendBytes() public method

public SendBytes ( byte bytes, int numBytes, int channelId ) : bool
bytes byte
numBytes int
channelId int
return bool
        public override bool SendBytes(byte[] bytes, int numBytes, int channelId)
        {
            this.m_LocalClient.InvokeBytesOnClient(bytes, channelId);
            return true;
        }