UnityEngine.Networking.GlobalConfigInternal.InitReactorMaximumSentMessages C# (CSharp) Method

InitReactorMaximumSentMessages() private method

private InitReactorMaximumSentMessages ( ushort size ) : void
size ushort
return void
        public extern void InitReactorMaximumSentMessages(ushort size);
        [MethodImpl(MethodImplOptions.InternalCall)]