UnityEngine.Networking.DownloadHandlerAssetBundle.DownloadHandlerAssetBundle C# (CSharp) Method

DownloadHandlerAssetBundle() public method

Versioned constructor. Caches downloaded asset bundles.

public DownloadHandlerAssetBundle ( string url, Hash128 hash, uint crc ) : System
url string The nominal (pre-redirect) URL at which the asset bundle is located.
hash UnityEngine.Hash128 A hash object defining the version of the asset bundle.
crc uint A checksum to compare to the downloaded data for integrity checking, or zero to skip integrity checking.
return System
        public DownloadHandlerAssetBundle(string url, Hash128 hash, uint crc)
        {
            base.InternalCreateAssetBundle(url, hash, crc);
        }

Same methods

DownloadHandlerAssetBundle::DownloadHandlerAssetBundle ( string url, uint crc ) : System
DownloadHandlerAssetBundle::DownloadHandlerAssetBundle ( string url, uint version, uint crc ) : System