UnityEngine.Networking.CustomNetworkManagerHUD.Awake C# (CSharp) Method

Awake() public method

public Awake ( ) : void
return void
        public void Awake()
        {
            this.manager = GetComponent<NetworkManager>();
            this.style = new GUIStyle();
            this.style.normal.textColor = Color.black;
            #if UNITY_WEBGL
            this.manager.useWebSockets = true;
            #else
            #endif
        }
CustomNetworkManagerHUD