UnityEngine.Events.PersistentCall.RegisterPersistentListener C# (CSharp) Method

RegisterPersistentListener() public method

public RegisterPersistentListener ( UnityEngine ttarget, string mmethodName ) : void
ttarget UnityEngine
mmethodName string
return void
        public void RegisterPersistentListener(UnityEngine.Object ttarget, string mmethodName)
        {
            this.m_Target = ttarget;
            this.m_MethodName = mmethodName;
        }

Usage Example

コード例 #1
0
        public void RegisterVoidPersistentListener(int index, Object targetObj, string methodName)
        {
            PersistentCall listener = GetListener(index);

            listener.RegisterPersistentListener(targetObj, methodName);
            listener.mode = PersistentListenerMode.Void;
        }
All Usage Examples Of UnityEngine.Events.PersistentCall::RegisterPersistentListener