UnityEngine.Events.InvokableCall.Invoke C# (CSharp) Method

Invoke() public method

public Invoke ( object args ) : void
args object
return void
        public override void Invoke(object[] args)
        {
            if (BaseInvokableCall.AllowInvoke(this.Delegate))
            {
                this.Delegate();
            }
        }
    }

Usage Example

コード例 #1
0
        public void Invoke()
        {
            List <BaseInvokableCall> list = base.PrepareInvoke();

            for (int i = 0; i < list.Count; i++)
            {
                InvokableCall invokableCall = list[i] as InvokableCall;
                if (invokableCall != null)
                {
                    invokableCall.Invoke();
                }
                else
                {
                    InvokableCall invokableCall2 = list[i] as InvokableCall;
                    if (invokableCall2 != null)
                    {
                        invokableCall2.Invoke();
                    }
                    else
                    {
                        BaseInvokableCall baseInvokableCall = list[i];
                        if (this.m_InvokeArray == null)
                        {
                            this.m_InvokeArray = new object[0];
                        }
                        baseInvokableCall.Invoke(this.m_InvokeArray);
                    }
                }
            }
        }
All Usage Examples Of UnityEngine.Events.InvokableCall::Invoke