private void FakeTouches()
{
PointerInputModule.MouseButtonEventData eventData = this.GetMousePointerEventData(0).GetButtonState(PointerEventData.InputButton.Left).eventData;
if (eventData.PressedThisFrame())
{
eventData.buttonData.delta = Vector2.zero;
}
this.ProcessTouchPress(eventData.buttonData, eventData.PressedThisFrame(), eventData.ReleasedThisFrame());
if (base.input.GetMouseButton(0))
{
this.ProcessMove(eventData.buttonData);
this.ProcessDrag(eventData.buttonData);
}
}