UnityEngine.EventSystems.BaseEventData.BaseEventData C# (CSharp) Method

BaseEventData() public method

Construct a BaseEventData tied to the passed EventSystem.

public BaseEventData ( EventSystem eventSystem ) : System
eventSystem EventSystem
return System
        public BaseEventData(EventSystem eventSystem)
        {
            this.m_EventSystem = eventSystem;
        }
BaseEventData