UnityEditor.SubModuleUI.GetSubEmitterProperties C# (CSharp) Method

GetSubEmitterProperties() private method

private GetSubEmitterProperties ( ) : List
return List
        private List<Object> GetSubEmitterProperties()
        {
            List<Object> list = new List<Object>();
            IEnumerator enumerator = this.m_SubEmitters.GetEnumerator();
            while (enumerator.MoveNext())
            {
                SerializedProperty current = (SerializedProperty) enumerator.Current;
                list.Add(current.FindPropertyRelative("emitter").objectReferenceValue);
            }
            return list;
        }