public override void OnEnable()
{
base.OnEnable();
this.m_Sprite = base.serializedObject.FindProperty("m_Sprite");
this.m_Color = base.serializedObject.FindProperty("m_Color");
this.m_FlipX = base.serializedObject.FindProperty("m_FlipX");
this.m_FlipY = base.serializedObject.FindProperty("m_FlipY");
this.m_Material = base.serializedObject.FindProperty("m_Materials.Array");
}