private ClampValueToMaxAllowed ( float val ) : float | ||
val | float | |
return | float |
private float ClampValueToMaxAllowed(float val)
{
if (Mathf.Abs(val) > this.m_MaxAllowedScalar)
{
return (this.m_MaxAllowedScalar * Mathf.Sign(val));
}
return val;
}