UnityEditor.ReflectionProbeEditor.OnPreviewSettings C# (CSharp) Method

OnPreviewSettings() public method

public OnPreviewSettings ( ) : void
return void
        public override void OnPreviewSettings()
        {
            if (this.ValidPreviewSetup())
            {
                this.m_CubemapEditor.mipLevel = this.m_MipLevelPreview;
                EditorGUI.BeginChangeCheck();
                this.m_CubemapEditor.OnPreviewSettings();
                if (EditorGUI.EndChangeCheck())
                {
                    EditorApplication.SetSceneRepaintDirty();
                    this.m_MipLevelPreview = this.m_CubemapEditor.mipLevel;
                }
            }
        }