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UnityEditor
ParticleSystemWindow
OnPlayModeStateChanged
UnityEditor.ParticleSystemWindow.OnPlayModeStateChanged C# (CSharp) Method
ParticleSystemWindow Class Documentation
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Open project: CarlosHBC/UnityDecompiled
OnPlayModeStateChanged()
private
method
private
OnPlayModeStateChanged
( ) :
void
return
void
private void OnPlayModeStateChanged() { base.Repaint(); }
ParticleSystemWindow
Awake
Clear
CreateWindow
DoToolbarGUI
GetInstance
InitEffectUI
IsVisible
OnBecameInvisible
OnBecameVisible
OnDidOpenScene
OnDisable
OnEnable
OnGUI
OnHierarchyOrProjectWindowWasChanged
OnPlayModeStateChanged
OnSceneViewGUI
OnSelectionChange
ParticleSystemWindow
UndoRedoPerformed