private static bool IsPropertyTypeSuitable(MaterialProperty prop) { return ((prop.type == MaterialProperty.PropType.Float) || (prop.type == MaterialProperty.PropType.Range)); }
public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor) { if (!MaterialToggleDrawer.IsPropertyTypeSuitable(prop)) { return(40f); } return(base.GetPropertyHeight(prop, label, editor)); }