UnityEditor.GameViewSizeMenu.GetWindowSize C# (CSharp) Method

GetWindowSize() public method

public GetWindowSize ( ) : Vector2
return Vector2
        public override Vector2 GetWindowSize()
        {
            Vector2 vector = base.CalcSize();
            if (this.m_GameView.showLowResolutionToggle)
            {
                vector.y += this.frameHeight + 2f;
            }
            return vector;
        }