UnityEditor.ExposablePopupMenu.Init C# (CSharp) Method

Init() public method

public Init ( List items, float itemSpacing, float minWidthOfPopup, PopupButtonData popupButtonData, Action selectionChangedCallback ) : void
items List
itemSpacing float
minWidthOfPopup float
popupButtonData PopupButtonData
selectionChangedCallback Action
return void
        public void Init(List<ItemData> items, float itemSpacing, float minWidthOfPopup, PopupButtonData popupButtonData, Action<ItemData> selectionChangedCallback)
        {
            this.m_Items = items;
            this.m_ItemSpacing = itemSpacing;
            this.m_PopupButtonData = popupButtonData;
            this.m_SelectionChangedCallback = selectionChangedCallback;
            this.m_MinWidthOfPopup = minWidthOfPopup;
            this.CalcWidths();
        }