UnityEditor.DesktopPluginImporterExtension.IsUsableOnLinux C# (CSharp) Method

IsUsableOnLinux() private method

private IsUsableOnLinux ( UnityEditor.PluginImporter imp ) : bool
imp UnityEditor.PluginImporter
return bool
        private bool IsUsableOnLinux(PluginImporter imp)
        {
            return (!imp.isNativePlugin || (Path.GetExtension(imp.assetPath).ToLower() == ".so"));
        }