UnityEditor.CreateBuiltinWindows.ShowVersionControl C# (CSharp) Method

ShowVersionControl() private static method

private static ShowVersionControl ( ) : void
return void
        private static void ShowVersionControl()
        {
            if (EditorSettings.externalVersionControl == ExternalVersionControl.AssetServer)
            {
                ASEditorBackend.DoAS();
            }
            else
            {
                EditorWindow.GetWindow<WindowPending>();
            }
        }
    }