UnityEditor.BuildPipeline.GetBuildTargetGroupName C# (CSharp) Method

GetBuildTargetGroupName() private method

private GetBuildTargetGroupName ( BuildTarget target ) : string
target BuildTarget
return string
        internal static extern string GetBuildTargetGroupName(BuildTarget target);
        [MethodImpl(MethodImplOptions.InternalCall), ThreadAndSerializationSafe]

Usage Example

コード例 #1
0
        private string GetFixedPlatformName(string platform)
        {
            var targetGroup = BuildPipeline.GetBuildTargetGroupByName(platform);

            if (targetGroup != BuildTargetGroup.Unknown)
            {
                return(BuildPipeline.GetBuildTargetGroupName(targetGroup));
            }
            return(platform);
        }
All Usage Examples Of UnityEditor.BuildPipeline::GetBuildTargetGroupName