UnityEditor.ASEditorBackend.GetPassword C# (CSharp) Method

GetPassword() static private method

static private GetPassword ( string server, string user ) : string
server string
user string
return string
        internal static string GetPassword(string server, string user)
        {
            return EditorPrefs.GetString("ASPassword::" + server + "::" + user, string.Empty);
        }

Usage Example

コード例 #1
0
        private void GetUserAndPassword()
        {
            string user = ASEditorBackend.GetUser(this.serverAddress);

            if (user != string.Empty)
            {
                this.userName = user;
            }
            user = ASEditorBackend.GetPassword(this.serverAddress, user);
            if (user != string.Empty)
            {
                this.password = user;
            }
        }
All Usage Examples Of UnityEditor.ASEditorBackend::GetPassword