UnityEditor.FacebookEditor.ManifestMod.CreateLoginElement C# (CSharp) Method

CreateLoginElement() private static method

private static CreateLoginElement ( XmlDocument doc, string ns ) : XmlElement
doc System.Xml.XmlDocument
ns string
return System.Xml.XmlElement
        private static XmlElement CreateLoginElement(XmlDocument doc, string ns)
        {
            //<activity android:name="com.facebook.LoginActivity" android:screenOrientation="portrait" android:configChanges="keyboardHidden|orientation" android:theme="@android:style/Theme.Translucent.NoTitleBar.Fullscreen">
            //</activity>
            XmlElement activityElement = doc.CreateElement("activity");
            activityElement.SetAttribute("name", ns, LoginActivityName);
            activityElement.SetAttribute("screenOrientation", ns, "portrait");
            activityElement.SetAttribute("configChanges", ns, "keyboardHidden|orientation");
            activityElement.SetAttribute("theme", ns, "@android:style/Theme.Translucent.NoTitleBar.Fullscreen");
            activityElement.InnerText = "\n    ";  //be extremely anal to make diff tools happy
            return activityElement;
        }