UltimateTeam.Toolkit.Parameters.PlayerSearchParameters.BuildUriString C# (CSharp) Method

BuildUriString() private method

private BuildUriString ( string &uriString ) : string
uriString string
return string
        internal override string BuildUriString(ref string uriString)
        {
            if (League > 0)
                uriString += "&leag=" + League;

            SetLevel(ref uriString);

            if (Nation > 0)
                uriString += "&nat=" + Nation;

            if (ChemistryStyle != ChemistryStyle.All)
                uriString += "&playStyle=" + (ushort)ChemistryStyle;

            if (Team > 0)
                uriString += "&team=" + Team;

            if (MinBuy > 0)
                uriString += "&minb=" + MinBuy;

            if (MaxBuy > 0)
                uriString += "&maxb=" + MaxBuy;

            if (MinBid > 0)
                uriString += "&micr=" + MinBid;

            if (MaxBid > 0)
                uriString += "&macr=" + MaxBid;

            if (ResourceId <= 16777216)
                uriString += "&maskedDefId=" + ResourceId.CalculateBaseId();
            else
                uriString += "&definitionId=" + ResourceId;

            SetPosition(ref uriString);

            uriString += "&type=" + Type.ToLower();

            return uriString;
        }