public void DrawSnapshot(ISceneEntity entity)
{
EditorGUILayout.Space ();
DrawConfiguration ();
EditorGUILayout.BeginHorizontal ();
{
entity.ScreenshotPath = DrawControls (entity.ScreenshotPath, entity.IsActive || SceneMainPanelUtility.IsPlaying, "Screenshots", string.Format("{0}.png", entity.Name));
DrawPreview (entity.ScreenshotPath);
}
EditorGUILayout.EndHorizontal ();
}