public static CanHitPlayer ( Projectile projectile, Player target ) : bool | ||
projectile | Projectile | |
target | Player | |
return | bool |
public static bool CanHitPlayer(Projectile projectile, Player target)
{
foreach (var hook in HookCanHitPlayer)
{
if (!hook(projectile, target))
{
return false;
}
}
if (projectile.modProjectile != null)
{
return projectile.modProjectile.CanHitPlayer(target);
}
return true;
}