public static MeleeEffects ( Item item, Player player, Rectangle hitbox ) : void | ||
item | Item | |
player | Player | |
hitbox | Rectangle | |
return | void |
public static void MeleeEffects(Item item, Player player, Rectangle hitbox)
{
item.modItem?.MeleeEffects(player, hitbox);
foreach (var hook in HookMeleeEffects)
{
hook(item, player, hitbox);
}
}