static void OnAccept (object sender, EventArgs e)
{
SocketAsyncEventArgs args = (SocketAsyncEventArgs) e;
EndPointListener epl = (EndPointListener) args.UserToken;
Socket accepted = null;
if (args.SocketError == SocketError.Success) {
accepted = args.AcceptSocket;
args.AcceptSocket = null;
}
try {
if (epl.sock != null)
epl.sock.AcceptAsync (args);
} catch {
if (accepted != null) {
try {
accepted.Close ();
} catch {}
accepted = null;
}
}
if (accepted == null)
return;
if (epl.secure && (epl.cert == null || epl.key == null)) {
accepted.Close ();
return;
}
HttpConnection conn = new HttpConnection (accepted, epl, epl.secure, epl.cert, epl.key);
conn.BeginReadRequest ();
}