void HandleChatInvite( IPacketMsg packetMsg )
{
var chatInvite = new ClientMsgProtobuf<CMsgClientChatInvite>( packetMsg );
#if STATIC_CALLBACKS
var callback = new ChatInviteCallback( Client, chatInvite.Body );
SteamClient.PostCallback( callback );
#else
var callback = new ChatInviteCallback( chatInvite.Body );
this.Client.PostCallback( callback );
#endif
}
#endregion