public SetRot ( int i1, int i2, double angle ) : void | ||
i1 | int | |
i2 | int | |
angle | double | |
return | void |
public void SetRot(int i1, int i2, double angle)
{
SetUnit();
this.m[i1, i1] = this.m[i2, i2] = Math.Cos(angle);
this.m[i1, i2] = -(this.m[i2, i1] = Math.Sin(angle));
}