public static RotateDegrees ( |
||
matrix | ||
degrees | float | |
return | void |
public static void RotateDegrees(ref SKMatrix matrix, float degrees)
{
var sin = (float)Math.Sin(degrees * degToRad);
var cos = (float)Math.Cos(degrees * degToRad);
SetSinCos(ref matrix, sin, cos);
}
SKMatrix::RotateDegrees ( |