SimplePM.PrefabPool.SetRecursively C# (CSharp) Method

SetRecursively() private method

private SetRecursively ( Transform xform, int layer ) : void
xform UnityEngine.Transform
layer int
return void
        private void SetRecursively(Transform xform, int layer)
        {
            xform.gameObject.layer = layer;
            foreach (Transform child in xform)
            {
                SetRecursively(child, layer);
            }
        }