public override void ToSharpElement(GH_Model model)
{
Start.ToSharpElement(model);
End.ToSharpElement(model);
FiniteElementNode startNode = model.Nodes[Start.Index];
FiniteElementNode endNode = model.Nodes[End.Index];
model.Model.ElementFactory.CreateLinear1DBeam(startNode, endNode, Material.ToSharpMaterial(), CrossSection.ToSharpCrossSection());
}