private VariableSymbol ( SymbolKind kind, string name, string documentation, |
||
kind | SymbolKind | |
name | string | |
documentation | string | |
parent | ||
valueType | ||
return | ShaderTools.Hlsl.Syntax |
internal VariableSymbol(SymbolKind kind, string name, string documentation, Symbol parent, TypeSymbol valueType)
: base(kind, name, documentation, parent)
{
ValueType = valueType;
}
VariableSymbol::VariableSymbol ( VariableDeclaratorSyntax syntax, |