Server.Network.PacketReader.Seek C# (CSharp) Method

Seek() public method

public Seek ( int offset, SeekOrigin origin ) : int
offset int
origin SeekOrigin
return int
		public int Seek( int offset, SeekOrigin origin )
		{
			switch ( origin )
			{
				case SeekOrigin.Begin: m_Index = offset; break;
				case SeekOrigin.Current: m_Index += offset; break;
				case SeekOrigin.End: m_Index = m_Size - offset; break;
			}

			return m_Index;
		}

Usage Example

コード例 #1
0
ファイル: EasyUO.cs プロジェクト: greeduomacro/GoUO
		public static void TargetResponse( NetState state, PacketReader pvSrc )
		{
			int type = pvSrc.ReadByte();
			int targetID = pvSrc.ReadInt32();
			int flags = pvSrc.ReadByte();
			Serial serial = pvSrc.ReadInt32();
			int x = pvSrc.ReadInt16(), y = pvSrc.ReadInt16();
			int z = pvSrc.ReadInt16();
			int graphic = pvSrc.ReadInt16();

			pvSrc.Seek( 1, System.IO.SeekOrigin.Begin );

			Mobile from = state.Mobile;

			if ( from == null || from.Target == null )
				return;

			if ( x == 0 && y == 0 && z == 0 && serial != from.Serial )
			{
				bool ok = false;
				if ( serial.IsItem )
				{
					Item i = World.FindItem( serial );
					if ( i != null && i.Location == Point3D.Zero )
						ok = true;
				}
				else if ( serial.IsMobile )
				{
					Mobile m = World.FindMobile( serial );
					if ( m != null && m.Location == Point3D.Zero )
						ok = true;
				}

				object o = m_LastTarget[from];
				if ( !ok && o != null && o is Serial && serial != (Serial)o )
				{
					from.SendAsciiMessage( "This EasyUO target has been blocked." );
					from.Target.Cancel( from, TargetCancelType.Canceled );
					return;
				}
			}

			if ( from.Serial != serial )
				m_LastTarget[from] = serial;

			m_Real6C.OnReceive( state, pvSrc );	
		}
All Usage Examples Of Server.Network.PacketReader::Seek