public SeaSerpent() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a sea serpent";
Body = 150;
BaseSoundID = 447;
Hue = Utility.Random( 0x530, 9 );
SetStr( 168, 225 );
SetDex( 58, 85 );
SetInt( 53, 95 );
SetHits( 110, 127 );
SetDamage( 7, 13 );
SetSkill( SkillName.MagicResist, 60.1, 75.0 );
SetSkill( SkillName.Tactics, 60.1, 70.0 );
SetSkill( SkillName.Wrestling, 60.1, 70.0 );
Fame = 6000;
Karma = -6000;
VirtualArmor = 30;
CanSwim = true;
CantWalk = true;
if ( Utility.RandomBool() )
PackItem( new SulfurousAsh( 4 ) );
else
PackItem( new BlackPearl( 4 ) );
PackItem( new RawFishSteak() );
//PackItem( new SpecialFishingNet() );
}