Server.Mobiles.SeaSerpent.SeaSerpent C# (CSharp) Method

SeaSerpent() private method

private SeaSerpent ( ) : Server.Items
return Server.Items
		public SeaSerpent() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
		{
			Name = "a sea serpent";
			Body = 150;
			BaseSoundID = 447;

			Hue = Utility.Random( 0x530, 9 );

			SetStr( 168, 225 );
			SetDex( 58, 85 );
			SetInt( 53, 95 );

			SetHits( 110, 127 );

			SetDamage( 7, 13 );

			SetSkill( SkillName.MagicResist, 60.1, 75.0 );
			SetSkill( SkillName.Tactics, 60.1, 70.0 );
			SetSkill( SkillName.Wrestling, 60.1, 70.0 );

			Fame = 6000;
			Karma = -6000;

			VirtualArmor = 30;
			CanSwim = true;
			CantWalk = true;

			if ( Utility.RandomBool() )
				PackItem( new SulfurousAsh( 4 ) );
			else
				PackItem( new BlackPearl( 4 ) );

			PackItem( new RawFishSteak() );

			//PackItem( new SpecialFishingNet() );
		}

Same methods

SeaSerpent::SeaSerpent ( Server.Serial serial ) : Server.Items