private static void EventSink_OpenSpellbookRequest( OpenSpellbookRequestEventArgs e )
{
Mobile from = e.Mobile;
if ( !Multis.DesignContext.Check( from ) )
return; // They are customizing
SpellbookType type;
switch ( e.Type )
{
default:
case 1: type = SpellbookType.Regular; break;
case 2: type = SpellbookType.Necromancer; break;
case 3: type = SpellbookType.Paladin; break;
case 4: type = SpellbookType.Ninja; break;
case 5: type = SpellbookType.Samurai; break;
case 6: type = SpellbookType.Arcanist; break;
}
Spellbook book = Spellbook.Find( from, -1, type );
if ( book != null )
book.DisplayTo( from );
}