public void Triggered(Constants.MapTypes type)
{
switch (type)
{
case Constants.MapTypes.ON:
TriggerPulseOn = 1.0;
TriggerPulseOff = 0.0;
break;
case Constants.MapTypes.OFF:
TriggerPulseOff = 1.0;
TriggerPulseOn = 0.0;
break;
case Constants.MapTypes.CC:
TriggerPulseCC = 1.0;
break;
}
return;
}