public SeatViewModel()
{
ExitCommand = new SimpleRelayCommand((o) => { LobbyViewModel.Instance.ExitRoom(); }) { CanExecuteStatus = true };
JoinCommand = new SimpleRelayCommand((o) => { LobbyViewModel.Instance.JoinSeat(this); }) { CanExecuteStatus = true };
CloseCommand = new SimpleRelayCommand((o) => { LobbyViewModel.Instance.CloseSeat(this); }) { CanExecuteStatus = true };
OpenCommand = new SimpleRelayCommand((o) => { LobbyViewModel.Instance.OpenSeat(this); }) { CanExecuteStatus = true };
KickCommand = new SimpleRelayCommand((o) => { LobbyViewModel.Instance.KickPlayer(this); }) { CanExecuteStatus = true };
}