SamplyGame.StartMenu.OnUpdate C# (CSharp) Method

OnUpdate() protected method

protected OnUpdate ( float timeStep ) : void
timeStep float
return void
		protected override async void OnUpdate(float timeStep)
		{
			if (finished)
				return;

			var input = Application.Input;
			if (input.GetMouseButtonDown(MouseButton.Left) || input.NumTouches > 0)
			{
				finished = true;
				Application.UI.Root.RemoveChild(textBlock, 0);
				await bigAircraft.RunActionsAsync(new EaseIn(new MoveBy(1f, new Vector3(-10, -2, -10)), 3));
				rotor.RemoveAllActions();
				menuTaskSource.TrySetResult(true);
			}
		}
	}