SamplyGame.Player.OnExplode C# (CSharp) Method

OnExplode() protected method

protected OnExplode ( Urho.Node explodeNode ) : void
explodeNode Urho.Node
return void
		protected override void OnExplode(Node explodeNode)
		{
			rotor.RemoveAllActions();
			rotor.Remove();
			var particleEmitter = explodeNode.CreateComponent<ParticleEmitter2D>();
			explodeNode.SetScale(1.5f);
			particleEmitter.Effect = Application.ResourceCache.GetParticleEffect2D(Assets.Particles.PlayerExplosion);
		}