SamplyGame.Missile.OnFire C# (CSharp) Method

OnFire() protected method

protected OnFire ( bool player ) : System.Threading.Tasks.Task
player bool
return System.Threading.Tasks.Task
		protected override async Task OnFire(bool player)
		{
			var tasks = new List<Task>();
			for (int i = 0; i < 6; i++)
			{
				tasks.Add(LaunchSingleMissile(i % 2 == 0, player: player));
				await Node.RunActionsAsync(new DelayTime(0.2f));
			}
			await Task.WhenAll(tasks);
		}