SamplyGame.Apple.OnHit C# (CSharp) Method

OnHit() public method

public OnHit ( Aircraft target, bool killed, Urho.Node bulletNode ) : void
target Aircraft
killed bool
bulletNode Urho.Node
return void
		public override void OnHit(Aircraft target, bool killed, Node bulletNode)
		{
			var soundSource = Node.CreateComponent<SoundSource>();
			soundSource.Gain = 0.1f;
			soundSource.Play(Application.ResourceCache.GetSound(Assets.Sounds.Powerup));
			base.OnHit(target, killed, bulletNode);
			((SamplyGame)Application).OnCoinCollected();
		}
	}